Pyro Studio

I started working as a texture artist for wii projects. I worked essentially on environments, but I had the chance to work on characters and vehicles too. I used to paint all the textures from scratch. I then worked on a AAA title as environment artist. I modelled lowpoly mesh and drew textures. This time, for the textures, I used a mix of drawing and photos, but they were still 80% painted.

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