About Me



I grew up in Reunion Island (a French island in the Indian ocean), and was always highly interested in video games, movies, comic books,...
I love every way to produce pictures: I draw, paint, sculpt, photograph, make origami, make CG artwork for both real time and production render, etc.
After studying in the field of Applied Arts and Graphic Design, I decided to dedicate myself to the art of making video games. During my 10+ years in the industry, I had worked in varied roles as a Texture Artist, Environment Artist and Weapon Artist, but had also branched into Concept Art, Character Modeling, Lighting and leadership roles.
I am currently Assistant Art Director at Digital Extremes, helping the team to follow the artistic vision to shape the game in a coherent and original way. This include reviewing concept and art, creating concept, talking with the team,... I also manage the weapon team, concepts and create in game assets.

My goal is to spark emotion and passion by creating surprising and believable worlds, with the reciprocal help of the entire team. 

I had the chance to talk at the TennoCon 2016 and 2017 about my work on Warframe.
I did participate to the 2016 ZBrush Sculpt-Off challenge.
I was interviewed by a french magazine, 3DVF, on my work for th eshort film "Where is the love?".
My work has appeared 2 times on the 3d total news and I made it to Zbrush Central Top Row!
To see more of my different work, don't hesitate to visit my Tumblr.

If you have any questions or comments don’t hesitate to contact me!